A bit of virtual worlds: Second Life applied to education

It may sounds a bit outdated. However, I consider this interview a good way to see a technology based on practitioner's perspective. Professor Mattar is a researcher of technology applied to education with a long experience about Multi-user Virtual Environment (MUVE). His thoughts shows a positive attitude toward technology and education balanced with a critical view about the... Continuar Lendo →

Na SBgames 2013

Na semana passada participei da SBGames 2013. Onde eu apresentei um artigo sobre o processo de desenvolvimento do jogo sobre o Cerrado na trilha de arte e design. Action Research applied to design of environmental educational games foi quase que uma continuação de meu artigo anterior sobre o desenvolvimento de figuras para o jogo na SBGames... Continuar Lendo →

Game testing

After a long time finally I have an effective prototype to test. As stated by Bogost, games are systems based on user’s input. Therefore game testing is more important than a simple validation. In fact is an essential part of game conception, as proposed by Fullerton. So, I observed this firsthand in my first test.The... Continuar Lendo →

Another Review- Beyond Technology

Buckingham, D. (2001) Beyond Technology. Mauden: Polity Press Buckingham recognizes the existence of a gap between the experience of young people with media technology outside school and which currently in use in classroom. Although advocates of games applied to education are plenty of generic formulas to offer more engaging or fun ways of learning through... Continuar Lendo →

Another little review – The Same, But different

Currently there are many articles commenting about the potential of games applied to education. However, based on these studies is observed a gap about the study of different genres of videogames and its impact over learning, allowing space to this article´s intent: analyze videogame genres and their affordances to education. After a critic literature review... Continuar Lendo →

Games as Systems – a little review

I have been reviewing Game Design Workshop: a playcentric approach to creating innovative games written by Tracy Fullerton in order to support my research about learning potential of games. This is the first part of chapter 5, more content will be added later. In order to present concepts and avoid oversimplification, Fullerton presents its impact... Continuar Lendo →

Aprendizado reflexivo

O bom do ritmo de estudo em que estou perceber os avanços do meu próprio aprendizado. Hoje, por exemplo, tive aulas de novo com o Martin Dyke, que foi o primeiro professor inglês que conheci quanto ainda estava pensando em fazer o curso e também foi meu primeiro professor ao chegar à Inglaterra.  Sim, fiquei... Continuar Lendo →

Descobertas, após alguns ditados

Um ditado válido para a relação professor-aluno é "Quem não chora não mama" o que se torna ainda mais válido na pós-graduação onde as aulas deixam de ser a espinha dorsal do aprendizado e essa função na relação aluno-professor recai para a orientação. Que do ponto de vista do orientador, quando este é competente, segue... Continuar Lendo →

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